. PLAYTREK CUSTOM FIGURES
Last Update: 9/13/99

 
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______ COMMANDER SPOCK in MOVIE ATTIRE

PARTS NEEDED:
Ambassador Spock (head)
1701 Picard (upper torso)
T&T Sisko or Bashir (lower torso and legs and arms)

HOW TO:
Remove heads, the boil and pop method works fine, the arms should also soften enough to be pulled off.  Carefully split the body of the 1701 Picard and save the upper torso.  Split the body of the T&T figure and save the lower torso and legs as a unit.  Trim the braid off of the arms of the T&T figure to leave a smooth sleeve.  If you wish you can sand, file or grind off a few pounds from the 1701 upper torso, Spock was slimmer than Kirk, whose body they used for the 1701 Picard.  Place Ambassador Spocks' head in the neck joint, the T&T arms and lower torso in the body and apply a small amount of Super Glue alone the seam of the two upper torso half's, being careful not to get any on the moving parts, and press together.

PAINTING:
Since the arms and the rest of the jacket are different colors, I suggest that you find a red that you feel is suitable for the jacket.  I tried matching the paint I use for the arm with the jacket but it didn't work too well so I just painted the whole thing to make it one color.  You need to paint the correct insignia on the arm band and the shoulder strap and if so inclined you can also add the correct emblem to the belt buckle and chest pin.  Remember the strip down the pant leg and to add a belt loop to the back of the jacket.  The piping on the front continues on the back so that will also need to be added.  Darken Mr. Spocks' hair to finish off the figure and you have Captain Spock for your collection.

FINAL PRODUCT:

*Commander Spock Movie Attire recipe provided by Chuck MacMonegle